> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gcore.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Supported applications

Edge Proxy provides filtering profiles for different types of server traffic, including game-specific and generic TCP and UDP traffic. Each application on a protected server uses one of these profiles to apply the appropriate traffic filtering. Profiles are selected based on server traffic during [setup and configuration](/edge-proxy/setup-and-configuration).

<Frame>
  <img src="https://mintcdn.com/gcore/E5ywdharxsKcCTOy/images/docs/edge-proxy/supported-applications/supported-applications-image1.png?fit=max&auto=format&n=E5ywdharxsKcCTOy&q=85&s=950d20df959250f7d8af4fa6ff1c8a14" alt="Application profile cards, three per row, from Minecraft Protection through Battlefield 2 Game" width="425" height="550" data-path="images/docs/edge-proxy/supported-applications/supported-applications-image1.png" />
</Frame>

## Available profiles

| Profile                     | Traffic / behavior                                                                                                                                                           |
| --------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Minecraft Protection        | Java and Bedrock traffic with TCP and UDP support. Mitigates handshake/login floods, ping/status abuse, and volumetric attacks while allowing legitimate client connections. |
| Garry's Mod Protection      |                                                                                                                                                                              |
| Counter-Strike 1.6          | GoldSrc traffic                                                                                                                                                              |
| Counter-Strike Go           | Source traffic. Mitigates A2S query floods, connection floods, and high-PPS UDP attacks while allowing legitimate players and server queries.                                |
| Counter-Strike 2            |                                                                                                                                                                              |
| FiveM TCP                   | Mitigates connection floods and handshake abuse while allowing legitimate sessions.                                                                                          |
| FiveM UDP                   | Mitigates high-PPS floods and abnormal packet patterns while allowing legitimate gameplay traffic.                                                                           |
| San-Andreas Multiplayer     | SA-MP traffic. Mitigates connect floods, query abuse, and malformed UDP packets while allowing legitimate player connections.                                                |
| Teamspeak 3 Voice Chat      | Mitigates UDP floods and connection abuse while allowing stable voice sessions.                                                                                              |
| Rust Game A2S Caching       | Enables query response caching to mitigate A2S flood patterns and reduce origin load.                                                                                        |
| Battlefield 2 Query Caching | Enables query response caching to mitigate server-browser query floods and reduce origin load.                                                                               |
| Battlefield 2 Game          | Gameplay traffic                                                                                                                                                             |
| Unity Engine Unet           | Mitigates malformed packets and high-PPS flood patterns while allowing legitimate game sessions.                                                                             |
| Unity Engine UTP            | Unity Transport Protocol (UTP) traffic                                                                                                                                       |
| Generic TCP Server          |                                                                                                                                                                              |
| General UDP Countermeasure  | Activates automatically when UDP traffic exceeds a configured threshold.                                                                                                     |
